Saturday, December 19, 2015

'Bioneers' and techno-organic 'Globjects': Karim Rashid's post-analog world

After 100,000 years of analog living we have crossed the Rubicon to a new era. The digital age is upon us and it's changing everything.
On a broad scale, digital technologies dictate how we interact. The digital age modifies our behaviors and habits. It brings us together in endless social permutations. It eradicates borders. It empowers individuality and creativity. However, the influence of the digital revolution can also be felt in places you would not expect.
From floors to furniture design, wallpaper and packaging, from interiors and architecture to fashion, the digital age is impacting design like never before. My agenda is to visually create these changes, to recognize the existence, and to make the physical world as beautiful and savvy as the digital.
Our knowledge of human existence is built on eons of analog life. We learn everything about our vox populi through our physical artifacts. Now -- for less than 40 years -- we live in the digital age, an immaterial time far less steeped in the material. I consider us 'Bioneers' of the digital age and we have just barely scratched the surface of what is possible.
The analog age is a thing of the past, disconnected from our present time. The analog age was material, permanent, static, overly-specialized, rigid, wasteful, and based on scarcity. It was driven by craft and the Industrial Revolution.
    Conversely, digital is lightweight, dematerialized, kinetic, temporary, casual, extensive, transparent, relaxed and four dimensional. How can it not be when we have holographic tech, real-time visual telecommunications, advanced CAD software, and effortless 3D printing?
    So what will happen to our material world as we transition from analog to digital? How will it catch up to our data-driven era?
    Presently the physical world is being seduced by the lucrative, highly experiential infinite possibilities of the digital age. This is the realm where what we dream and imagine becomes tangible and interactive, giving more heightened experiences to our physical world. This is the shaping of our future.

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